Tag Archives: displacement mapping
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Crysis 3 to support DirectX 11 on PC, Wii U Version Doubtful

Even the pickiest of graphics obsessives has to admit that Crysis 2 looked pretty damn spiffy upon its release last March. But the PC version of the game didn’t look as spiffy as it could until a DirectX 11 update last June. That added features like hardware tessellation, displacement mapping, and realistic shadows. For Crysis […]

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